| 1. | Plies of the game tree for tic-tac-toe.
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| 2. | This compares to 10 123 node game tree size of chess.
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| 3. | Computer chess programs consider chess moves as a game tree.
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| 4. | The same reasoning can apply to any node in the game tree.
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| 5. | This Game Tree models how the two actors would have considered their decisions.
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| 6. | The outcome is determined by developing the game tree of the starting position.
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| 7. | Now, let us investigate the game tree complexity.
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| 8. | A business chess game tree with chess passing.
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| 9. | The game tree with Passing has a more complicated form ( see Figure 5 ).
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| 10. | In CGT, the moves in these and other games are represented as a game tree.
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